v0.7.0


This release has the following changes:
- Add map to UI components
- Add Hub floor and move quest givers to the hub
- Add fast travel stairs
- Update meditate spell to be usable out of combat with some constraints
- Remove fade spell

This update turned out different than what I initially wanted. It should've been focused on interactions between player and NPCs. Because of that I started building a tool that I call Balance lab. The point of the tool is to simulate gameplay with different playstyles and specific situations such as combat against a certain number of NPCs. Unfortunately that tool is quite a complex thing to build so I switched to something that was easier and of high priority. I will continue working on the lab and also listen to feedback to steer my decisions.

Everything is work in progress. Balance is non-existent. Expect bugs and many different changes as development continues.

Files

TunnelBound-Windows-v0.7.0.zip 81 MB
43 days ago

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