v0.8.0


This release has the following changes:
- Update parts of UI
- Add targeting out of combat
- Update animations
- Add player action counter
- Add pleasure stat 
- Remove static NPC personality

A lot of things had to be changed under the hood to make this update happen. Because of that a lot of regressions had to be fixed. The important parts of this update are the new animations and changes to UI. New animation system reduces the number of game assets needed for the characters, which will be a huge time saver for future artist(s) who will work on the game. Changes to UI are a step in direction that should help new players understand mechanics without a thorough tutorial. There are some throwaway game ideas present the UI so don't treat the text in UI as the source of truth yet.

There is also a Linux port of the game now and it will be available in all future releases.  Next to that I will make the character assets available to anyone who might be interested to see them.

Everything is work in progress. Balance is non-existent. Expect bugs and many different changes as development continues.

Files

TunnelBound-Windows-v0.8.0.zip 77 MB
11 days ago
TunnelBound-Linux-v0.8.0.zip 69 MB
11 days ago
CharacterAssets-v0.8.0.zip 1.3 MB
11 days ago

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